Serious Games for Global Education
Digital Game-Based Learning in the English as a Foreign Language (EFL) Classroom
The author of this book conducted different studies to investigate the potential of serious games for global education when used in EFL classrooms. The results show a clear contribution of serious games to global education when used with EFL learners, leading to a reference model of digital game-based learning in the EFL classroom.
Autor: | Müller, Claudia |
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ISBN: | 9783631734704 |
Auflage: | 1 |
Sprache: | Englisch |
Seitenzahl: | 296 |
Produktart: | Gebunden |
Verlag: | Peter Lang GmbH, Internationaler Verlag der Wissenschaften |
Veröffentlicht: | 01.12.2017 |
Untertitel: | Digital Game-Based Learning in the English as a Foreign Language (EFL) Classroom |
Schlagworte: | Based Becker Carmen Classroom Claudia Digital Digital Games Education Empirical Study English |
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