Location-Based Gaming
First book to combine a theoretical and empirical analysis of location-based games, from their emergence in the early 2000s through to their current commercial and publicly-funded iterations. Provides unique insights that contribute to scholarly debates around location-based games and the broader transformation of everyday urban life by digital technologies and platforms. Offers a key intervention into the scholarship on location-based and location-aware technologies in public space. Provides an up-to-date, critical account of current developments in the field of location-based game design and location-aware devices more generally. Analyses implications for policymakers and designers of location-based games, providing recommendations and a framework for their future development
Autor: | Leorke, Dale |
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ISBN: | 9789811306822 |
Sprache: | Englisch |
Seitenzahl: | 266 |
Produktart: | Gebunden |
Verlag: | Springer Singapore |
Veröffentlicht: | 12.07.2018 |
Untertitel: | Play in Public Space |
Schlagworte: | Pokemon Go theory gaming interaction location based gaming play and public space urban planning |
Dale Leorke is a Postdoctoral Researcher at the Centre of Excellence in Game Culture Studies at the University of Tampere, Finland.