‘Killer Games’ Versus ‘We Will Fund Violence’
The Perception of Digital Games and Mass Media in Germany and Australia
While the assessment of digital games in Germany is framed by a high-culture critique, which regards them as an ‘illegitimate’ activity, they are enjoyed by a wider demographic as a ‘legitimate’ pastime in Australia. The book analyses the social history of digital gaming in both countries and relates it to their socio-cultural traditions. Concerning social history, Australia almost depicts an inverse mirror image of Germany. Its foundational dynamics, closely associated with different egalitarianisms, led to a different form of distinction than in Germany – a country whose national self-conception was closely related to groups which perpetuated an idealistic notion of Kultur and later integrated it into a rigid class system. The book not only demonstrates how the discourses on games follow long-established patterns of rejection and approval of mass media but also regard them as an access to the inner workings of both societies. How the games are perceived tells us a lot about German and Australian identity.
Autor: | Schroeder, Jens |
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ISBN: | 9783631606117 |
Auflage: | 1 |
Sprache: | Englisch |
Seitenzahl: | 350 |
Produktart: | Gebunden |
Verlag: | Peter Lang GmbH, Internationaler Verlag der Wissenschaften |
Veröffentlicht: | 25.03.2011 |
Untertitel: | The Perception of Digital Games and Mass Media in Germany and Australia |
Schlagworte: | Australia Digital Digitale Spiele Distinktion Fund Games’ Germany Jens Mass ‘Killer |
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